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 In general, I completed the game in 4 hours. I liked it, the gameplay is good. Especially the moment with Naira and Sunny. So cute, I hope episode 7 will not keep you waiting, you are well done!

im stuck on the plant one in summertime madness on chaper 6, what do i do?

You can’t find the fifth plant?

Do you guys have a Twitter?

Yes, but there’s not much activity there

Hey. If I buy it for 5 dollars will I be able to play the newer episodes too when they're released?

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preguntaría por que el episodio 7 estamos en otro lugar y no donde estábamos en el 6, algo que me deja triste es que no hay traducción al español y para hacerlo se necesita permiso 

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wooou me encanta el juego me rre vicie con el juego es algo que deja mis expectativas muy buenas 

Is there a way to skip to certain points of the game? I forgot to save and I’m all the way back at the start of the game 😅

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There’s autosave each time you sleep. No skip points as the game is planned to be non linear 

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I'm really loving this game!!! I installed it hours ago and I'm addicted!!! your game.... is a masterpiece...

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Thanks

This game I completed a very interesting game I like this game hope developers miss hard, please update as soon as possible.🤠

What 😂 is next kidnapped Santa claws parody let's f*** Furry Mrs. Claws 

We already have Santa ;)

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Another dick in the wall that's it supposed to be a Pink Floyd or Korn parody of another brick in the wall this is song Halloween what is this nightmare before Christmas

After the naira sex game on the beach, I went to find a new task and didn't know what to do next.🤔

If you had a logs quest with Lilu then it’s the end so far

游戏结束了吗?下一集什么时候更新?

There is a mission and two goals, the first new mission is sweet home, the second goal is to support the government 100 rounds, the third goal finally moved into your home, I have a question mark, I don't know how to play, ask the developer miss help me.🥺

This quest will be completed in the next episode, now it ends on the scene with Gov

Deleted 2 years ago
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2+2*2=6

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You multiply first gives you 4 then add 2 which is 6😂😂

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Mary: (intrigued look, gets wet)

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i redraw one of my arts(i hope u remember that)

ayo looks nice :D

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That's amazing. it looks great.👍

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Thx dude

I don’t understand

i think i found a glitch on android. after you get pushed off you can no longer do anything. cant move or interact with anthing

We fixed it for ep seven. When leaving from kitty don’t run, go holding shift

ok that worked. sweet thank you!!

That's it, That's the end of the game. You die there!

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"Russian warship go fuck yourself" haha LMAO

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在海滩上与Naria发生性关系后,它结束了吗?我不知道下一步该怎么办

Translate: After sex with Naira on the beach game is over? I don’t know what to do.

Also there’s a scene with kitty

During the animation with Naira (on the beach) the game goes black and crashes. Any ideas how I can fix this?

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Which platform? Which exact moment (frame) of the scene?

On PC (Windows) it played fine.

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Sorry for my late reply.

It was actually my fault. It was on my Windows, however the hardware lacked power. All programs not just this one worked slower but none crashed. I moved the game to another computer and it works just fine.

Keep up the good work ^^


If there is still interest.

It was exactly the last frame of the first animation or before showing the arrow to siganlize the expectation of the input.

Thanks 

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been following this game when there was just episode 2 i believe,

nicely how well this game is coming together all well and good.

Thanks

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In project I still see a ton of events and no optimization which can be made with only one event.

Intro:

  • 3 useless events as barrier (event with automatic trigger paralyzes the player) and changing of event graphics can be done throught move route.
  • 11 events in a row as barrier for player
  • 2 events in a row for launch first cutscene
  • 2 events in a row for launch second cutscene
  • 3 events in a row for entrance to a cave (function can be made in one event but not graphics)
  • 5 events in a row for leaving ruins
  • 5 events as frowers (function can be made in one event but not graphics)
  • 5 events as clickable objects (parts of parachute)

Village:

  • 2 events in a row for intro
  • 2 events in a row for exit from village (function can be made in one event but not graphics)
  • 11 events for Lilu’s stoping of Player
  • 4 points for fishing (function can be made in one event but not graphics)
  • 3 events in a row in front of castle
  • 2 events in a row on beach
  • 3 events in a row at the East of the village (To the wild lands) (function can be made in one event but not graphics)
  • 3 events in a row at the North of the village (Ruins) (function can be made in one event but not graphics)
  • 3 events in a row at the North of the village (To the fields) (function can be made in one event but not graphics)
  • 3 events in a row at the West of the village (To the forest) (function can be made in one event but not graphics)

MCHouseRuin:

  • all events are useless (if you will put a full transparent impassable tile)
  • 2 events in a row for exit

MCHouse1:

  • 2 events in a row for exit

Castle:

  • 3 events in a row for start first cutscene with queen (function can be made in one event but not graphics)
  • 3 events in a row for pass in left side of castle
  • 3 events in a row for exit from castle
  • 8-~30 events for clickable objects

NairaCellar:

  • 51 event for all Pit cells
  • 2 events in a row for intro
  • 16 events for spikes (function can be made in one event but not graphics)

Shop:

  • 86 useless events (if you will put a full transparent impassable tile)
  • 2 events in a row for exit

Halloween:

  • 7 events in a row for Lina’s Intro
  • 11 events for stop player with message “Where are you going?”
  • 11 useles events on the roof (if you will put a full transparent impassable tile)

H-LinaHome:

  • 2 events in a row for exit
  • 2 useless events which do nothing
  • ~17 events as clickable object

H-MC:

  • 2 events in a row for exit
  • 2 events in a row for something on the floor

All can be done with one parallel event on map or with calling one common event

When I translated 1-3 part of this game I noticed that in example of Pit cells and in example of barriers in Intro

As I understand you mean add a common event and to these row events a trigger for calling it (or how you suppose to activate it). But usually row events consist only of one movement and one text box, will doing this actually change anything?
Also I assume parallel events are having more impact on the game performance  as it’s constantly keeps checking if the trigger is activated in the background, unlike touch/action triggers, and I’ll have to add dozens - it’ll only load the performance, won’t it?

Also clarify what that phrase “function can be made in one event but not graphics” actually mean. Change the graphics inside the row event and call common event for the rest?

For Lina home these two are used for changing their image to things when she drops them from the chest.

But clickable objects mostly have different texts, how it can be turned in one event?

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Mostly in RPG Maker count of events impacts on game performance because RPG Maker always updates information about events. I checked that when I ported my VXA project to MV. In VXA 200 events on map don’t influence on performance. MV project starts lags. And I think better to use one parallel event than 50 events.

With “function can be made in one event but not graphics” I mean you can use event’s script in one event instead of 2 (or more) but there will be a problem with graphics. I just used to do regions and conditions (if you checked my translation which I sent in DMs in gamejolt). For different objects you can use conditions about region and coordinates. And I think update in one event will be more comfortable than in 10+

Maybe I’ll start to optimize this game again.

If you looked through the programming, maybe you got any idea about flowing bug during/after the spike traps? I can’t clearly understand what’s the issue and couldn’t catch it, but several people told something isn’t working

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I use it in cellar event 4 and for the spikes. Why I chose to use row events is lagging: there are parallel event to get player id and then another parallel event to check if these coordinates meet the event trigger. As result I faced an issue when the player runs he may reach the next tile after the one that should trigger (as parallel events don’t freeze the player like autorun). For example if you run into the pit on spikes location you could get one more tile forward, that is not a hole and “fall” through the floor. Can it be solved?

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I solved that with Move Route (Player): Wait 100 frames

Sorry for late answer.

P.S. I’m against that war too (because I’m Moldavian).

Thank you, I’ll try adding it

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and yeah sometimes easier to use

@> IF : Script : $gamePlayer.regionId() == 1

than

@> Variable : 0001 PX = Player’s X

@> Variable : 0002 PY = Player’s Y

@> Get cell info: 0003 PR, Region ID ({PX}, {PY})

@> IF : PR = 1

Also it works instead of player touch events, but is there a better solutions for several action button events? (Aside from the facts they usually should have an image which requires event for each one)

Im stuck on the Now Loading, for when you do it with Tara

Which moment exactly? After the scene, after winning the date itself? Also which ending of the date you received?

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I recived the good ending, after winning the date

Right after you got winning message, during the dialogue after (date image is still on but success scale disappeared), or during cut scene (pixel characters and she walks to him)?

Idk, after they finish on the table and they go to bed, it just says Now Loading

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If I see "You didn't catch any fish today" another damn time, I'm going to get upset. I've had this message show up 5 times in a row now.

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That thing is random, we’ll think what can be done

If there is a new update, do we just download it and it will be applied to the game? Will your progress restart or will it just update the game with the features if there is a update?

For Android just update, for exe move save folder

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in Halloween part when you go into Player’s room I can go on ceiling with help of pillars And in quiz she said “You God…”

Thanks

When I manually save the game and log back in, the manual saves are always gone but the automatic is there but changes my name. How do I fix this? Can I just change my name mid game?

are you playing in browser? If you’re playing exe did you extract the folder from the archive?

Im playing the EXE version, I did not extract it as I'm too lazy though I thought it would work fine with ought extracting it. Thanks!

i have been looking for Tara for the "first date" quest anyone know where she is i have been looking for like an hour (great game btw)

West (Right) side of the village, once you get to the healer on the top right of the village go down then once you see a sparkling door, enter it then you should be in the farmer's house where Tara lives

Thanks bro, been looking for hours

It's nice to finish another task and see the way the main character has sex with irena. it would be better if it turned into animation. I don't want to see pictures one by one.🤠

We working on adding more animations

That would be amazing. Come on. I will support you, come on!

I got a crown, and irena snatched it. I'm going to fight him. I can't beat him.😰

I'm stuck at this mission point😓

You should grab her clothes after hitting her

OH, oh, I see.🤓

谢谢您😘

It deleted my progress

Itch has a bug with web games, I faced it several times 

so much progress 

How long will it take to have enough resources to support a Chinese version? Sometimes I talk to the characters and I don't know what to do.😓

Multi language will take more resources than seems, not in the coming episodes

Understand

Anyway, this game is also very good, hope to create more.🤓

I know it's hard for you to update the game. when I get my bank card, I will give you some money to sponsor you.🤠

Thank you. We prepare big update for the game intro, including remaking first scene with animations.

No, we should thank you, thank you for developing the game for us. Thank you, continue to develop, come on.😆

Author, are there any eggs🐼?

Yes, two big are in bonus episodes 

I see. thank you.

If John the human gets Naira the Wolf pregnant the child will be an Okaimimusume  half human with Wolf Ears and a Tail but no fur

We think of making children clear human or clear furry for making characters for a sequel 

what to do next? I moved into a furry what to do next in this house? (Episode 7) 

There’s no quest log so read the dialogue attentively to follow it. In the beginning you should find something to drink, then to eat and then to wear (click at different objects in the house)

I like this game, very good, I will directly support you refueling.😸👍

is there any other of the free games out ?

i went to the shop for the first time and my game froze with an image of a dog staring at me, what just happened (i WAS recording at the time and it was directly after the thing with the stool)

I guess you pressed ctrl, it’s a boss button

el juegos esta bien pero porque no mejor le agregar en de las fotos unas animaciones seria mejor no crene 

I think they are very cute, the author did very well🤠

Hey. If I buy it for 5 dollars will I be able to play the newer episodes too when they're released?

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I really only have 1 thing to say. Will my save data transfer to a newer version if I download a newer version? 
Bonus Part: "If somebody walks in press ctrl" "Okay so I just press control and" (This moment is followed by laughter from me)

For Android it updates the file keeping the saves, for exe move the saves folder

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